Well... September really flew by. Soon it will be Christmas before we know it... My injury is healing up nicely, but I am still mainly one armed. Hopefully by the end of November I should be much further along and more back to normals. That just means I have more time to work on some goodies for the next 2 months.
September Recap
This month of September was a good one, it was the beginning of my journey and one of the first times I was able to start making personal projects, without being in tutorial purgatory. Taking chances and learning from trail by fire has been a great experience so far.
I have been splitting my time between courses and sitting down with personal projects. It has been working out well so far, but I have been noticing that I need to apply myself and finish up this vertical shooter. I am enjoying to process and taking my time while trying to meet the middle ground of my perfectionist ways. I want to finish this game up this week and quickly move on to start my desired plans for a Halloween game to be released in October as well.
The mini challenge game was fun to make but I was restricted. I will do one or two of those a month for practice, this month you got that Batty Feed Frenzy.
This vertical shooter game is majority complete, I am just last minute fine tweaking through playtesting and reading up on specific level design documents for the genre, as I want to turn out something half decent. I must say, I am VERY HAPPY how it is turning out. - Teaser GIFS are becoming WEBP here all the sudden. Video Link -
Finishing touches are under way, last thing really left besides level improvements, is to make sure the Newgrounds API works with Metals unlocking, may end up removing this feature, but I am trying it out this week. Giving myself to finish this up by October 1st-3rd. Playtesting is underway...
Upcoming plans for October
- For the next one, this Halloween game I spoke of, I may end up doing a Gameboy, monochromatic game in Orange in that 256x144 aspect for practice making that true retro aesthetic... But most likely will bail on the art idea and go normal, if I cant get the art right.
- I may do a Game jam this month, or at least do two more mini challenges like I did with my first release.
- Mainly plan on continuing down my learning path and maintaining discipline.